01 . Automotive

VESPER

A challenge in implementing a full 3D pipeline from conception to execution

A personal challenge set for myself to design the most accurate version of a modern BT52. A redesign of what is considered to be the most beautiful F1 car ever made.

Initial block-outs and refinements to body panels and internal mechanics within plasticity and blender
A sample of some of the texturing done within substance painter. The process involved heavy use of UDIMS for higher resolution texturing where possible